Writing Apps for Mobile PhonesWrite apps for mobile phones
Anyone from Android to iOS to Windows Phone can generate an (not absolutely necessary) application encoding. It is not that humans no longer use the web - they certainly are - it is just that the user moves from the browser-based "web" surrounding into the mobile app-centered state. The whole mobile phone was mobile - the website was secondarily.
Morality: The web is actually corrupt, long may the mobile phone survive. It' s about creating a mobile application that is functionally and attractively designed. As in the early days of the web, several utilities have been developed that allow anyone to build a tool with little or no coding at all. They even transfer your application to the various shops (e.g. Google Play, the iPhone or the Windows Phone Application Store).
Android is the world' s largest eco-system, while iPhone is in the middle of a very impressing return. If you want to earn real currency, iPhone OS customers have shown that they are willing to actually pay for apps. And before you start here, you should also know that Apple has a much stricter ban on its shop than Google or Microsoft.
First you need to sign up for the iPhone Developer Program, where membership starts at $99/year (there are different corporate and educational levels). Unless you use a third-party developer utility, you must install XCode - the offical Integrated Developer Environment (IDE) for the Mac and Mac environment - from the Mac Application Store.
While you don't necessarily need coding skills to use Xcode, it can help if you want to go deeper. Objective-C is the main iOS application interface and you can find a video clip here. In the last year Apple launched the much less technical development tool Swift, which can be used alongside Objective-C (about which you can read more here).
Once your application has been designed and validated, you must resubmit it for Apple approval before it is added to the Apple Store. In order to submission apps directly to Google Plays, you must register for a Google Plays Player user profile, which costs you a one-time $25 commission.
Submissioning apps to Google Play is much less strict than submission to the App Store - once filed, it should be available in a few business days. To get an idea, Google provides a great step-by-step tutorial for prospective engineers. First, you need to install Android Studio.
Whereas there are other systems, Studio is the offical Android version and can be downloaded under Windows, Mac or Linux. When you want to create for Android, it can be helpful to familiarize yourself with the Java development in Android. It is not the only Android app build-in but it is the basic one.
With Android Studio you can create, test and monetise your application. When you have designed and tried your application, you will release it using the Google Play Developer Console. By far the smallest mobile operating system enviroment, but as it tries to connect Windows desktops, mobiles, and tablets to Windows 10 it can become more rugged.
To test on your mobile you must sign up as a test unit, although there are several Windows Phones that you can also use. When finished, you can easily post to the Windows Phonestore. In addition, Microsoft has developed Windows Application Studio, a reduced development suites that allows anyone with a Microsoft user profile to build a cross-platform Windows application in just a few mouse clicks. 3.
Zero level of knowledge of programming necessary. Either has a singular pack of offerings, inclusively costs (some will even allow you to sign up as a designer with the various store windows, but this may mean that they own your application and take a morsel out of any income you are managing to create).
Sascha Segan used a payment system named Mobile Roadie to build his Android application, with a mixture of results. Sal Cangeloso from our affiliate magazine Geek.com used MIT's Inventor 2 application to build a couple of Android apps. While the above are not the only or even the best option, they show how to build an application today, regardless of your coding skills.