Writing a novel Step by StepWrite a novel step by step
Writing a Pageturner novel
Which is a "Beat Sheet"? It is a compilation of the approximately 60 sequences that make up a novel of medium length (e.g. 75,000 words). As you have 4 parts of your novel (see your one-pager), this could be about 15 sequences per part. It is more likely, however, that section 1 of the novel you are going to write (the opening) will require less than 15 sequences - maybe just 10 or so.
Paragraph 4 (the resolution) could also involve less than 15 sequences; let's divide 12 into paragraph 4. So there are 38 remaining sequences that have to be divided between sections 2 and 3 (the two half of the middle of the book) - let's say 19 each. Please note: You are free to choose a smaller or larger number of words for your novel.
Romansh stories vary from 60,000 to 125,000 words on averages. The number of sequences would be adjusted accordingly. It is also up to you to split the number of sequences in each section as you like, regardless of the number of words. So, let's start typing that beat sheet again.
Use the one-pager of your novel to make a beat sheet for your page turner. It' Now is the right moment to find out how the actions in sections 1, 2, 3 and 4 of your novel actually work. - In Section One, the first section of your novel, you type one or two phrases for each of the 10 sequences that start your novel.
These 10 sequences must do the following: They' re showing what your character wants most. They' re showing what keeps your heroes from pursuing what they want most. In addition, a sequence shows the event that will force your character to reach his destination. NOTICE: It is convenient to use the Bulllet Point format to generate your beatsheet.
- In Section Two, the first half of the central part of your novel, you are writing 19 sequences with one or two sentences showing how your character fights imaginatively against the antagonist power that keeps him from what he is trying to accomplish; showing how your character encounters persistent disappointment despite smaller wins; showing how he encounters opposition, resistence and opposition to reach his main objective.
- In Section Three, the second half of the central part of your novel, you are writing 19 one- or two-movement depictions of 19 scenarios that show how it's done: 1 ) something happens that points the heroes in the way of solving the conflicts, 2) this shows how your character - now wiser and harder because of everything he has learnt so far on his trip - pursues the opponent more skilfully and energetically - but only to once again encounter defeat, 3) shows the character how he can endure a black moment when everything seems to have been gone and the character seems to have run out of choices.
- In Section Four, the dissolution of your novel, type 12 one or two sets of depictions of sequences that show how, 1) things, yes, even worsen for the Heroes, 2) show how the Heroes has an epiphany - how he has brought everything he has learnt, all his growing, all his ability to act imaginatively, 3) show him a final trench of exertion, 4) show him in his showdown with the antagonists - the Climactic Battle, and 5) show how he will lose or (hopefully) win.
Just do it all and you'll have your own beatsheet, a useful navigational tool to help you write your novel. Beatsheets can be 3 to 10 pages long. A really useful part of the beat-sheet is that it offers you a "bird's perspective" of the plot of your novel.
Allows you to "redirect" your storyline for maximal efficiency at the beginning of the match - before you start typing. When you want to post for a particular masthead, take the necessary amount of researches.