How to make a novelMaking a novel
What do I do to make my novel longer without addin' silliness?
As you make your good storyline a great storyline, your sentences and your point of view are good. Your tale still doesn't turn up. Return your tale at the end. To have a brawny ending that clears up all the slack ends is a way to shut down your tale, to give the readers a feeling of permanence, but joining the end back to the beginning provides that extra depth for a more gratifying overall experiance. review it in the last section, where it occupies on a new and possibly ironical, land fire brigade that thinks that its few pages are simple.
It all starts with a happy salute from the boss: "Welcome to the countryside, Ted. Horrible things are happening and life is changing in this history. But now the readership sees the figure with different views. the narrow or sometimes mysterious touch of the finale. If you are not sure, please ask for the history.
Let someone ask a protagonist a short interview that sums up the heart of the game. Replay an icon. Record a powerful picture or message from the beginning of the history and later. Repeating in any way shapes the picture or the message in the reader's head.
When you are clever, the readers may not even notice it, but the narrative will come into resonance with the subject.
"I want to make my history longer."
Thrilled about the beginning of a first novel-length work, the trend is to cling a little to what one adds to the Greater Center to extend the WIP. 1 ) Does every sequence point to the end of the film? That is, every individual sequence must be necessary for the action.
Doesn't make any difference how much you loved a sequence. One must be unscrupulous enough to disembowel it when it is not necessary - or - it must be altered in such a way that it is important for history. 2 ) If the sequence is necessary, ask yourself the simple questions, is it a short film?
Is there a beginning to this one? Is he able to achieve a coherent cliffhang that takes him to the next sequence? Imagine this: At the beginning of each sequence, a player has a target. There is a result, and that brings us to the next sequence. This is sometimes the beginning of the next sequence.
In its simplest version, however, each sequence recounts a small tale that is part of the big one. It' like every little part of your live - an experience that will teach you something, a love affair that will fail or flourish, a struggle that will help you thrive - all these times (scenes) are developing your greater biography.
Similarly, construct and combine sequences in a novel to make the larger storyline of a char. The length of the narrative does not depend on "things" happening (events, conversations), at least not many useless "things". Sometimes it's about creating a sequence that shows a person making a choice or an incident that intensifies the clash.
Besides, we felt so much more for the characters. Repeating, often the keys to length addition are the use of strong verb and the issuing of characters rather than being dependent on addicts or advisebië. Isn' t it better to show the sequence while you're at it?