Ebook ProfitE-book Profit
As Nathan Barry earned $12,000 in eBook revenue in 24/7.
is a web developer who left his position at a web design firm in October 2011 to work for himself. By 2012, his first year as a freelancer, Nathan had earned $145,471, more than twice what he earned in his last year.
It is interesting here that over 85,000 dollars of this was from his two e-books "App Design Handbook" and "Designing Web Applications". Let's take a look at the introduction of Nathan's first e-book, App Design Handbook, which earned him over $12,000 in the first 24 hours-and discover what he did right.
It' s simple to look at Nathan now and say: "Oh, he has a favourite blogs and a good crowd, no wonder he's doing well with his e-books. One important thing to comprehend here is that even though Nathan is now quite well known, that was definitely not the case when he began working on his first e-book.
By June 2012, just 3 month before the start of his "App Design Handbook", his weblog had only about 100 users per days and he had only 100 RSS-scribers. That' s why this special release is a great lecture for those who don't have a large community of onliners.
No need to have a favorite blogs to make a living with your products. Lots of folks think they need to set up a busy website before they can start selling something. All you really need is an e-mail schedule. There is not much work to do to make a worthwhile project.
This is another way of thinking that prevents you from making any kind of profit online: you think it will take years before you can make your first buck this way. Nathan's history proves that you can go from one concept to making a profit of a thousand bucks in 3 month's time, provided you do things right.
Choose an amount of timeframe you can allow yourself to be wasted on a final outage. In one of his interview, Nathan said that the main reasons he had chosen 3 month as the timeframe for this venture was that he was willing to devote that period to a one-on-one venture with no guarantee of ROI.
He has three of his own iPhone applications on the iPhone Store and has made a whole series of applications for other users. He had no trouble developing an eBook concept about application desig. But before he invested a great deal of effort and effort in developing a solution, Nathan wanted to make sure there was real consumer demands.
He/she set up a page describing the forthcoming e-book and asked those interested to sign in to his/her e-mailinglist. This was enough to persuade Nathan that it was high enough to write the e-book. The majority of them are so confident that their ideas are astonishing that they do not take the trouble to carry out a real-life test.
You' ll need to find ways to see if there's enough interest in your products before you create them, even if the concept seems like an apparent win. Create a page where you describe your products, make a free quote and ask someone to sign up for your e-mail lists. Receiving 100-200 subscription customers in a few week is a good indicator that there is enough interest to warrant the development of this work.
Remember that if you can't persuade them to give you their e-mail address, you won't be able to persuade them to give you their hard-earned cash. The" App Design Handbook" contains 125 pages + additional information. It is Nathan's committed to writing 1,000 words a day. Before launching, Nathan made sure he created an e-mail mailing box.
athan has also added an opt-in into each of his blogs. Then he concentrated on creating precious contents, hoping to make folks like it, and signed up for his email mailing lists. He was able to gain around 800 subscription holders before the presentation of the books. Create an email mailing before launching the game.
It makes your start much easier: you can just send an email to tens or even tens of millions of people who have already shown an interest in what you are sell. Remember that the most difficult thing is not to build a good, but to sell it.
Mostly Nathan sponsored his forthcoming ebook on his diary. But Nathan didn't, and he could have made a much larger mailing lists if he had concentrated on postings in the pop blogging niches and pushed this flow to his queeze page. Visitor post is the most efficient way to create your pre-launch-lists.
He knew a little about the price structure, so he chose to give the buyer three options: basic pack for $29, medium pack for $59, and the highest pack for $129 (current rates are $39, $79, and $169). A lot of folks who are selling notebooks don't like giving them a high rating because it doesn't costs anything to hand out notebooks (as it does in the case of hard copy books).
However, this way of thinking is flawed: as long as your products offer value to humans and they are willing to accept the prices you charge, it does not make any difference how much it costs you to do it. To a large extent, the prices humans are prepared to afford depends on how they compare the product:
$59 for an e-book seems shocking when you look at Kindle Retail pricing, but it seems sensible to look at the $129 for the same one. Do you want to have several different points to "anchor" your customers in the desired pricelog.
It was Nathan who made several interesting decisions with his selling side: He' asking them to sign up for his email lists to get an example section (although you can get it without permission). It pushes consumers towards the centre pack with delicate styling features such as an organic "buy it" knob.
Check out the App Handbook sell page to see how Nathan puts these ideas into action: A good look makes you more believable. As you can see, Nathan's sell-side looks much better than most sell-side out there. Doing this makes group statesman apt to servant him and buy from him (especially considering that the commodity itself is active process).
Properties are properties of a good (e.g. these footwear is waterproof) and advantages are the benefit that someone gets by using this good (e.g. your foot stays dry). Basically, group buy because of the good and point streamline the acquisition to themselves and others using the concept, hence person suggest to always concentration on good in your writing.
Nathan's selling side is almost exclusively feature-oriented and would probably do better if he talked more about the upsides. Generally, using a testimonial on your sell side will increase the sale page converting rates, but if you don't have a testimonial yet, you can always include a quotation about the subject from a known people.
On the start date, Nathan had an e-mail mailing box with about 800 people ( "he had initially intended to get 1000 but didn't make it in time"). Sent a free demo section to his e-mail address just a fortnight before the start, which resulted in some unsubscriptions, but altogether inspired his readers more about the work.
And Nathan also made sure that there was some buzzing about the eBook on the introduction date itself. There were 5 guests from his go-live on September 4, driving a huge amount of visitor activity to his selling page and helping him to be recognized by the web site and web developer world.
In the first 10 mins Nathan made over $1,000 US dollars and in the first 24 hrs after takeoff over $12,000. It is very important to create an e-mail address book before you start. Nathan started so successfully because he already had 800 interested parties in his eBook who wanted to be contacted when it came out.
It is very difficult to have a good start without an e-mail address book. There are too many who are obsessed with the starting date itself. This is a mistake: you should think about what you are doing before you start. It' good to attract a little attention on the launching date, but it shouldn't be your primary concern.
Most of your introduction date purchases, however, come from your e-mail lists, not from the folks who were hearing from you five moments ago. It depends on what you do before take-off. There are too many who are obsessed with the starting date itself. This is a mistake: you should think about what you are doing before you start.
He made over $12,000 in 24hrs because he concentrated on doing the right things for the whole sommer, not because he did something magic on September4. After the first 24 hrs, a very rapid drop in turnover is to be expected. Remember that you are likely to earn your largest amount of cash on the market introduction date.
Don't anticipate earning tens of thousands the next day: turnover will drop dramatically in the next one to two weeks and then stabilise at some point. Currently Nathan has three e-books for sale: "The App Design Handbook", with which he earned over $12,000 in 24 Hours-on-Demand.
"He earned over $26,000 in 24 hour design web applications on the market introduction date. In just 9 month from the date he released his App Design Handbook, Nathan has earned well over $100,000. Learn more about these three ebook product introductions. It is a good example that it is very real to make a good amount of cash by offering information to people.
Hold in mind that he went from no ebook making over $100,000 in e-book purchases in only 9 month. Right now there is a great chance for those who want to create and distribute their own ebooks: there is a great deal of interest from Kindle and iPad vendors, but the offer has not yet made up for the interest.
It is not hard to advertise and stand out for your eBook with the right subject. If you are looking for a way to solve this issue, why not find a issue that will make you fight with and create an eBook that provides a workaround for this one? Sure, there is a genuine likelihood that your first ebook will not be as succesful as you want it to be, but you will at least be learning precious trade lessons that will help you in your later efforts.